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¼±ÅÃÇѹ«ºñŬ¸³ÀÌ¸Ç À§·Î ¿Ã¶ó¿Àµµ·Ï Çϱâ À§Çؼ´Â swapDepths() ¶ó´Â ¸Å¼µå¸¦ »ç¿ëÇÏ¸é µË´Ï´Ù.
³ªÁß¿¡ Ãß°¡ÇϰÚÁö¸¸
1ÇÁ·¹ÀÓ¾×¼Ç
_global.depth = 0;
¹«ºñŬ¸³¾×¼Ç
on (press) {
this.startDrag();
this.swapDepths(_global.depth++);
}
on (release) {
this.stopDrag();
}
swapDepths(MovieClip.swapDepths ¼Ó¼º)
public swapDepths(target:Object) : Void
ÀÌ ¹«ºñ Ŭ¸³ÀÇ °ãħ ¶Ç´Â ½Éµµ ·¹º§(z-¼ø¼)À» target ¸Å°³ º¯¼ö¿¡ ÁöÁ¤µÈ ¹«ºñ Ŭ¸³ ¶Ç´Â target ¸Å°³ º¯¼ö¿¡ ÁöÁ¤µÈ ½Éµµ ·¹º§À» ÇöÀç »ç¿ëÇÏ´Â ¹«ºñ Ŭ¸³À¸·Î ±³Ã¼ÇÕ´Ï´Ù. µÎ ¹«ºñ Ŭ¸³ÀÇ ºÎ¸ð ¹«ºñ Ŭ¸³Àº µ¿ÀÏÇØ¾ß ÇÕ´Ï´Ù. ¹«ºñ Ŭ¸³ÀÇ ½Éµµ ·¹º§À» ¼·Î ±³Ã¼ÇÏ¸é Æ¯Á¤ ¹«ºñ°¡ ´Ù¸¥ ¹«ºñÀÇ ¾ÕÀ̳ª µÚ·Î À̵¿ÇÏ°Ô µË´Ï´Ù. ÀÌ ¸Þ¼µå°¡ È£ÃâµÉ ¶§ ƯÁ¤ ¹«ºñ Ŭ¸³ÀÌ Æ®À§´× »óÅ¿¡ ÀÖ´Ù¸é Æ®À§´×ÀÌ ÁßÁöµË´Ï´Ù.
ÇÏÀ§ Ŭ·¡½º¸¦ ¸¸µé¾î MovieClip Ŭ·¡½ºÀÇ ¸Þ¼µå ¹× À̺¥Æ® Çڵ鷯¸¦ È®ÀåÇÒ ¼ö ÀÖ½À´Ï´Ù.
Áö¿ø ¹öÀü: ActionScript 1.0; Flash Player 5
¸Å°³ º¯¼ö
target:Object - ÀÌ ¸Å°³ º¯¼ö´Â ´ÙÀ½ µÎ Çü½Ä Áß Çϳª¸¦ »ç¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù.
¹«ºñ Ŭ¸³À» ¹èÄ¡ÇÒ ½Éµµ ·¹º§À» ÁöÁ¤ÇÏ´Â ¼ýÀÚ
¸Þ¼µå¸¦ Àû¿ëÇÒ ¹«ºñ Ŭ¸³°ú ½Éµµ¸¦ ±³Ã¼ÇÏ´Â ¹«ºñ Ŭ¸³ ÀνºÅϽº¸¦ ÁöÁ¤ÇÏ´Â ¹®ÀÚ¿. µÎ ¹«ºñ Ŭ¸³ÀÇ ºÎ¸ð ¹«ºñ Ŭ¸³Àº µ¿ÀÏÇØ¾ß ÇÕ´Ï´Ù.
¿¹Á¦
´ÙÀ½ ¿¹Á¦¿¡¼´Â µÎ ¹«ºñ Ŭ¸³ ÀνºÅϽºÀÇ ½×ÀÌ´Â ¼ø¼¸¦ ¼·Î ¹Ù²ß´Ï´Ù. ½ºÅ×ÀÌÁö¿¡¼ myMC1_mc¿Í myMC2_mc¶ó´Â µÎ ¹«ºñ Ŭ¸³ ÀνºÅϽº¸¦ °ãÄ£ ÈÄ ´ÙÀ½ ½ºÅ©¸³Æ®¸¦ ºÎ¸ð ŸÀÓ¶óÀο¡ Ãß°¡ÇÕ´Ï´Ù.
myMC1_mc.onRelease = function() {
this.swapDepths(myMC2_mc);
};
myMC2_mc.onRelease = function() {
this.swapDepths(myMC1_mc);
};
Âü°í »çÇ×
_level ¼Ó¼º, getDepth(MovieClip.getDepth ¸Þ¼µå), getInstanceAtDepth(MovieClip.getInstanceAtDepth ¸Þ¼µå), getNextHighestDepth(MovieClip.getNextHighestDepth ¸Þ¼µå)
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